import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex16-70", localId: 70, // Card informations name: { en: "Wynaut", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 360, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex16/70/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex16/70/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, abilities: [{ id: 23, type: AbilityType.POKEPOWER, name: { en: "Baby Evolution", }, text: { en: "Once during your turn (before your attack), you may put Wobbuffet from your hand onto Wynaut (this counts as evolving Wynaut) and remove all damage counters from Wynaut.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Flail", }, text: { en: "Does 10 damage times the number of damage counters on Wynaut.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Power Keepers", code: "ex16" } } export default card