import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-63", localId: 63, // Card informations name: { en: "Eevee", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 133, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/63/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/63/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Signs of Evolution", }, text: { en: "Search your deck for up to 3 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Quick Attack", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card