import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex2-65", localId: 65, // Card informations name: { en: "Growlithe", }, hp: 50, type: [ Type.FIRE, ], dexId: 58, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/65/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/65/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, abilities: [{ id: 283, type: AbilityType.POKEBODY, name: { en: "Fire Veil", }, text: { en: "If Growlithe is your Active Pokémon and is damaged by an opponent's attack (even if Growlithe is Knocked Out), the Attacking Pokémon is now Burned.", } }], attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flare", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card