import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-22", localId: 22, // Card informations name: { en: "Vibrava", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 329, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/22/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/22/high.png", }, }, evolveFrom: { en: "Trapinch", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Quick Charge", }, text: { en: "Search your deck for up to 3 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.GRASS, Type.LIGHTNING ], name: { en: "Dragon Spark", }, text: { en: "Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.)", }, }], weaknesses: [{ type: Type.COLORLESS, value: "×2" }], resistances: [{ type: Type.FIRE, value: "-30" },{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card