import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-59", localId: 59, // Card informations name: { en: "Houndour", }, hp: 50, type: [ Type.DARKNESS, ], dexId: 228, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/59/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/59/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Roar", }, text: { en: "Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card