import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex3-91", localId: 91, // Card informations name: { en: "Golem ex", }, hp: 160, type: [ Type.FIGHTING, ], dexId: 76, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/91/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/91/high.png", }, }, evolveFrom: { en: "Graveler", }, tags: [ Tag.EX, ], illustrator: { id: 74, name: "Hikaru Koike" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Magnitude", }, text: { en: "Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 60 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double-edge", }, text: { en: "Golem ex does 50 damage to itself.", }, damage: 120 }], weaknesses: [{ type: Type.GRASS, value: "×2" },{ type: Type.WATER, value: "×2" }], rarity: Rarity.RareHoloEX, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card