import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex6-25", localId: 25, // Card informations name: { en: "Hypno", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 97, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex6/25/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex6/25/high.png", }, }, evolveFrom: { en: "Drowsee", }, tags: [ Tag.STAGE1, ], illustrator: { id: 22, name: "Yukiko Baba" }, abilities: [{ id: 349, type: AbilityType.POKEBODY, name: { en: "Eerie Aura", }, text: { en: "As long as Hypno is your Active Pokémon, put 2 damage counters on each Pokémon that remains Asleep between turns.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Hypnotic Ray", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "FireRed & LeafGreen", code: "ex6" } } export default card