import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex6-60", localId: 60, // Card informations name: { en: "Cubone", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 104, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex6/60/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex6/60/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 43, name: "Aya Kusube" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Beat", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Linear Attack", }, text: { en: "Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "FireRed & LeafGreen", code: "ex6" } } export default card