import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex7-20", localId: 20, // Card informations name: { en: "Dark Tyranitar", }, hp: 120, type: [ Type.FIGHTING, Type.DARKNESS, ], dexId: 248, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/20/high.png", }, }, evolveFrom: { en: "Dark Pupitar", }, tags: [ Tag.STAGE2, ], illustrator: { id: 81, name: "Kyoko Koizumi" }, abilities: [{ id: 275, type: AbilityType.POKEBODY, name: { en: "Sand Damage", }, text: { en: "As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Second Strike", }, text: { en: "If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card