import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex7-54", localId: 54, // Card informations name: { en: "Drowzee", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/54/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/54/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 2, name: "Midori Harada" }, abilities: [{ id: 289, type: AbilityType.POKEBODY, name: { en: "Insomnia", }, text: { en: "Drowzee can't be Asleep.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Soothing Wave", }, text: { en: "Flip a coin. If heads, each Defending Pokémon is now Asleep.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card