import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex7-70", localId: 70, // Card informations name: { en: "Psyduck", }, hp: 50, type: [ Type.WATER, ], dexId: 54, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/70/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/70/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Gentle Slap", }, damage: 10 },{ cost: [ Type.WATER ], name: { en: "Headache", }, text: { en: "Flip a coin. If heads, your opponent can't play a Trainer card from his or her hand until the end of your opponent's next turn.", }, }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card