import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ex9-17", localId: 17, // Card informations name: { en: "Nosepass", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 299, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex9/17/low.png", }, high: { en: "https://assets.tcgdex.net/en/ex/ex9/17/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Collect", }, text: { en: "Draw a card.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Wide Laser", }, text: { en: "Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Emerald", code: "ex9" } } export default card