import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-47", localId: 47, // Card informations name: { en: "Erika's Oddish", }, hp: 40, type: [ Type.GRASS, ], dexId: 43, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/47/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/47/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, abilities: [{ id: 702, type: AbilityType.POKEPOWER, name: { en: "Photosynthesis", }, text: { en: "All Energy cards attached to Erika's Oddish provide Grass Energy instead of their usual type. This power works even while Erika's Oddish is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Poisonpowder", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card