import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-48", localId: 48, // Card informations name: { en: "Erika's Weepinbell", }, hp: 60, type: [ Type.GRASS, ], dexId: 70, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/48/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/48/high.png", }, }, evolveFrom: { en: "Bellsprout", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Drool", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Flytrap", }, text: { en: "Before doing damage, choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon. This attack can't be used if your opponent has no Benched Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card