import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-58", localId: 58, // Card informations name: { en: "Sabrina's Haunter", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 93, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/58/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/58/high.png", }, }, evolveFrom: { en: "Gastly", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Night Spirits", }, text: { en: "Flip a number of coins equal to the total number of Sabrina's Gastlys, Sabrina's Haunters, and Sabrina's Gengars you have in play. This attack does 30 damage times the number of heads.", }, damage: 30 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card