import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-78", localId: 78, // Card informations name: { en: "Erika's Oddish", }, hp: 50, type: [ Type.GRASS, ], dexId: 43, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/78/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/78/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Blot", }, text: { en: "If there are any damage counters on Erika's Oddish, remove 1 of them.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Sporadic Sponging", }, text: { en: "If Erika's Oddish has any damage counters on it, flip a coin. If heads, remove 1 of those damage counters.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card