import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym1-87", localId: 87, // Card informations name: { en: "Misty's Poliwag", }, hp: 50, type: [ Type.WATER, ], dexId: 60, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/87/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/87/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Hypnotic Stare", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep.", }, },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Tail Rap", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card