import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-28", localId: 28, // Card informations name: { en: "Lt. Surge's Jolteon", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 135, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/28/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/28/high.png", }, }, evolveFrom: { en: "Eevee", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "High Voltage", }, text: { en: "Flip a coin. If heads, your opponent can't play Trainer cards during his or her next turn.", }, damage: 20 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Thunder Flare", }, text: { en: "Does 30 damage plus 10 damage times the number of damage counters on Lt. Surge's Jolteon, then flip a coin. If tails, Lt. Surge's Jolteon does 30 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card