import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-35", localId: 35, // Card informations name: { en: "Brock's Primeape", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 57, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/35/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/35/high.png", }, }, evolveFrom: { en: "Mankey", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, abilities: [{ id: 672, type: AbilityType.POKEPOWER, name: { en: "Scram", }, text: { en: "If Brock's Primeape ever has exactly 10 HP left, shuffle it and all cards attached to it into your deck. This power stops working while Brock's Primeape is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Mega Thrash", }, text: { en: "Brock's Primeape does 20 damage to itself. If there is a Stadium card in play, discard it.", }, damage: 60 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card