import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-40", localId: 40, // Card informations name: { en: "Erika's Clefairy", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 35, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/40/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/40/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Lunar Power", }, text: { en: "Flip a coin. If heads, search your deck for a card that evolves from 1 of your Benched Pokémon and put that card on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Moon Kick", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card