import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "gym2-79", localId: 79, // Card informations name: { en: "Koga's Koffing", }, hp: 40, type: [ Type.GRASS, ], dexId: 109, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym2/79/low.png", }, high: { en: "https://assets.tcgdex.net/en/gym/gym2/79/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Smelly Gas", }, text: { en: "Flip a coin. If heads, this attack does 10 damage to each Benched Pokémon (including your own). (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Gym Challenge", code: "gym2" } } export default card