import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-63", localId: 63, // Card informations name: { en: "Ledyba", }, hp: 40, type: [ Type.GRASS, ], dexId: 165, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/63/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/63/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Supersonic", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Comet Punch", }, text: { en: "Flip 4 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card