import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-65", localId: 65, // Card informations name: { en: "Mareep", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 179, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/65/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/65/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Static Electricity", }, text: { en: "For each Mareep in play, you may search your deck for a Energy card and attach it to Mareep. Shuffle your deck afterward.", }, },{ cost: [ Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Thundershock", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card