import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-38", localId: 38, // Card informations name: { en: "Stantler", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 234, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/38/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/38/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 22, name: "Yukiko Baba" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Terrorize", }, text: { en: "If the Defending Pokémon is a Basic, choose 1 of its attacks. That Pokémon can't use that attack during your opponent's next turn.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Overhead Toss", }, text: { en: "If you have any Benched Pokémon, flip a coin. If tails, this attack does 10 damage to 1 of them. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card