import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo3-53", localId: 53, // Card informations name: { en: "Slugma", }, hp: 50, type: [ Type.FIRE, ], dexId: 218, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo3/53/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo3/53/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Flare", }, damage: 10 },{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Magma Ring", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Revelation", code: "neo3" } } export default card