import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl2-51", localId: 51, // Card informations name: { en: "Steelix GL", fr: "Steelix Niv. 38", }, hp: 110, type: [ Type.METAL, ], dexId: 208, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl2/51/low.png", fr: "https://assets.tcgdex.net/fr/pl/pl2/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl2/51/high.png", fr: "https://assets.tcgdex.net/fr/pl/pl2/51/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Mend", fr: "Réparation", }, text: { en: "Search your discard pile for a Metal Energy card and attach it to Steelix If you do, remove 1 damage counter from Steelix .", fr: "Choisissez dans votre pile de défausse une carte Énergie Metal et attachez-la à Steelix . Retirez alors à Steelix 1 marqueur de dégât.", }, },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Squeeze", fr: "Compression", }, text: { en: "Flip a coin. If heads, this attack does 30 damage plus 50 more damage and the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts plus 50 dégâts supplémentaires et le Pokémon Défenseur est maintenant Paralysé.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 4, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Rising Rivals", code: "pl2" } } export default card