import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl3-SH7", localId: "SH7", // Card informations name: { en: "Milotic", }, hp: 80, type: [ Type.WATER, ], dexId: 350, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl3/SH7/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl3/SH7/high.png", }, }, evolveFrom: { en: "Feebas", }, tags: [ Tag.STAGE1, ], illustrator: { id: 30, name: "Hajime Kusajima" }, abilities: [{ id: 1076, type: AbilityType.POKEBODY, name: { en: "Aqua Mirage", }, text: { en: "If you have no cards in your hand, prevent all damage done to Milotic by attacks from your opponent's Pokémon.", } }], attacks: [{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Dwindling Wave", }, text: { en: "Does 80 damage minus 10 damage for each damage counter on Milotic.", }, damage: 80 }], weaknesses: [{ type: Type.LIGHTNING, value: "+20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Supreme Victors", code: "pl3" } } export default card