import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pl3-SH8", localId: "SH8", // Card informations name: { en: "Relicanth", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 369, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl3/SH8/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/pl3/SH8/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Deep Sea Pressure", }, text: { en: "During your opponent's next turn, the Defending Pokémon's Retreat Cost is Colorless Colorless more.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Aqua Wave", }, text: { en: "Flip 2 coins. This attack does 40 damage plus 10 more damage for each heads.", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "+20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Supreme Victors", code: "pl3" } } export default card