import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "ru1-8", localId: 8, // Card informations name: { en: "Zapdos", }, hp: 100, type: [ Type.LIGHTNING, ], dexId: 145, image: { low: { en: "https://assets.tcgdex.net/en/pl/ru1/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/pl/ru1/8/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Drill Peck", }, damage: 70 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Pokémon Rumble", code: "ru1" } } export default card