import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "np-11", localId: 11, // Card informations name: { en: "Marshtomp", }, hp: 70, type: [ Type.WATER, ], dexId: 259, image: { low: { en: "https://assets.tcgdex.net/en/pop/np/11/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/np/11/high.png", }, }, evolveFrom: { en: "Mudkip", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Bubble", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Nintendo Black Star Promos", code: "np" } } export default card