import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pop4-3", localId: 3, // Card informations name: { en: "Flygon", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 330, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop4/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/pop4/3/high.png", }, }, evolveFrom: { en: "Vibrava", }, tags: [ Tag.STAGE2, ], illustrator: { id: 55, name: "Hisao Nakamura" }, abilities: [{ id: 145, type: AbilityType.POKEBODY, name: { en: "Levitate", }, text: { en: "As long as Flygon has any Energy attached to it, the Retreat Cost for Flygon is 0.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Bite", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Sand Pit", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "POP Series 4", code: "pop4" } } export default card