import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pop6-5", localId: 5, // Card informations name: { en: "Rampardos", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 409, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop6/5/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/pop6/5/high.png", }, }, evolveFrom: { en: "Cherrim", }, tags: [ Tag.STAGE2, ], illustrator: { id: 97, name: "Kazuyuki Kano" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Assurance", }, text: { en: "As long as the Defending Pokémon's remaining HP is 60 or less, this attack's base damage is 60 instead of 30.", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Hasty Headbutt", }, text: { en: "Rampardos does 20 damage to itself. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.", }, damage: 100 }], weaknesses: [{ type: Type.GRASS, value: "+30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "POP Series 6", code: "pop6" } } export default card