import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "pop9-13", localId: 13, // Card informations name: { en: "Chimchar", }, hp: 40, type: [ Type.FIRE, ], dexId: 390, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop9/13/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/pop9/13/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Serial Swipes", }, text: { en: "Flip 4 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Sleepy", }, text: { en: "If you have Piplup in play, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Asleep.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "POP Series 9", code: "pop9" } } export default card