import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "det1-SM198", localId: "SM198", // Card informations name: { fr: "Bulbizarre", }, hp: 70, type: [ Type.GRASS, ], image: { low: { fr: "https://assets.tcgdex.net/fr/sm/det1/SM198/low.png", }, high: { fr: "https://assets.tcgdex.net/fr/sm/det1/SM198/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 196, name: "MPC Film" }, attacks: [{ cost: [ Type.COLORLESS ], name: { fr: "Collision", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { fr: "Fouet Lianes", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Détective Pikachu", code: "det1" } } export default card