import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm1-28", localId: 28, // Card informations name: { en: "Psyduck", fr: "Psykokwak", }, hp: 70, type: [ Type.WATER, ], dexId: 54, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/28/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/28/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/28/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/28/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 132, name: "Shibuzoh." }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Confusion Wave", fr: "Vague de Confusion", }, text: { en: "Both Active Pokémon are now Confused.", fr: "Les deux Pokémon Actifs sont maintenant Confus.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card