import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm1-67", localId: 67, // Card informations name: { en: "Makuhita", fr: "Makuhita", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 296, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/67/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/67/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/67/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/67/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 59, name: "Mina Nakai" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Surprise Attack", fr: "Attaque Surprise", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c’est pile, cette attaque ne fait rien.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Strength", fr: "Force", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card