import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm1-88", localId: 88, // Card informations name: { en: "Skarmory", fr: "Airmure", }, hp: 110, type: [ Type.METAL, ], dexId: 227, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/88/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/88/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/88/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm1/88/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 50, name: "Anesaki Dynamic" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Metallic Sound", fr: "Résonance Métallique", }, text: { en: "Discard all Special Energy from each Pokémon.", fr: "Défaussez toute l’Énergie spéciale de chaque Pokémon.", }, },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Aerial Ace", fr: "Aéropique", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 60 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card