import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm10-147", localId: 147, // Card informations name: { en: "Meowth", fr: "Miaouss", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 52, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm10/147/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/147/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm10/147/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm10/147/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 132, name: "Shibuzoh." }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Caturday", fr: "Chamedi", }, text: { en: "Draw 2 cards. If you do, this Pokémon is now Asleep.", fr: "Piochez 2 cartes. Dans ce cas, ce Pokémon est maintenant Endormi.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tail Whap", fr: "Queue Battoir", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unbroken Bonds", code: "sm10" } } export default card