import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-120", localId: 120, // Card informations name: { en: "Pangoro", fr: "Pandarbare", }, hp: 130, type: [ Type.FIGHTING, ], dexId: 675, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/120/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/120/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/120/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/120/high.png", }, }, evolveFrom: { en: "Pancham", fr: "Pandespiègle", }, tags: [ Tag.STAGE1, ], illustrator: { id: 19, name: "Shin Nagasawa" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Light Punch", fr: "Poing Léger", }, damage: 40 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Magnum Punch", fr: "Poing Magnum", }, damage: 90 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card