import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-79", localId: 79, // Card informations name: { en: "Xatu", fr: "Xatu", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 178, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/79/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/79/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/79/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/79/high.png", }, }, evolveFrom: { en: "Natu", fr: "Natu", }, tags: [ Tag.STAGE1, ], illustrator: { id: 50, name: "Anesaki Dynamic" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Creepy Wind", fr: "Vent Perturbant", }, text: { en: "Your opponent's Active Pokémon is now Confused.", fr: "Le Pokémon Actif de votre adversaire est maintenant Confus.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Life Drain", fr: "Perte d’Énergie", }, text: { en: "Flip a coin. If heads, put damage counters on your opponent's Active Pokémon until its remaining HP is 10.", fr: "Lancez une pièce. Si c’est face, placez des marqueurs de dégâts sur le Pokémon Actif de votre adversaire jusqu’à ce qu’il ait 10 PV.", }, }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 2, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card