import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-93", localId: 93, // Card informations name: { en: "Phantump", fr: "Brocélôme", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 708, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/93/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/93/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/93/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/93/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 146, name: "miki kudo" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Mumble", fr: "Murmure", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Spooky Shot", fr: "Tir Effrayant", }, damage: 20 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card