import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-114", localId: 114, // Card informations name: { en: "Komala", fr: "Dodoala", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 775, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/114/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/114/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/114/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/114/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, abilities: [{ id: 1153, type: AbilityType.TALENT, name: { en: "Comatose", fr: "Hypersommeil", }, text: { en: "As long as this Pokémon is your Active Pokémon, whenever you attach an Energy from your hand to it, it is now Asleep.", fr: "Tant que ce Pokémon est votre Pokémon Actif, lorsque vous lui attachez une Énergie de votre main, il est désormais Endormi.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hypno Roll", fr: "Roulade Hypnotique", }, text: { en: "This attack can be used if this Pokémon is Asleep. If it is not Asleep, this attack does nothing.", fr: "Cette attaque peut être utilisée si ce Pokémon est Endormi. S’il n’est pas Endormi, cette attaque ne fait rien.", }, damage: 100 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card