import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm3-37", localId: 37, // Card informations name: { en: "Simipour", fr: "Flotoutan", }, hp: 90, type: [ Type.WATER, ], dexId: 516, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/37/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/37/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/37/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/37/high.png", }, }, evolveFrom: { en: "Panpour", fr: "Flotajou", }, tags: [ Tag.STAGE1, ], illustrator: { id: 39, name: "Sanosuke Sakuma" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scratch", fr: "Griffe", }, damage: 30 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Aqua Reflect", fr: "Reflet Aquatique", }, text: { en: "Move a Water Energy from this Pokémon to 1 of your Benched Pokémon.", fr: "Déplacez une Énergie Water de ce Pokémon vers l’un de vos Pokémon de Banc.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card