import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm3-73", localId: 73, // Card informations name: { en: "Crabrawler", fr: "Crabagarre", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 739, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/73/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/73/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/73/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/73/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 95, name: "kirisAki" }, attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Light Punch", fr: "Poing Léger", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card