import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm3-76", localId: 76, // Card informations name: { en: "Lycanroc", fr: "Lougaroc", }, hp: 110, type: [ Type.FIGHTING, ], dexId: 745, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/76/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/76/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/76/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/76/high.png", }, }, evolveFrom: { en: "Rockruff", fr: "Rocabot", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Rock Throw", fr: "Jet-Pierres", }, damage: 30 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Accelerock", fr: "Vif Roc", }, damage: 100 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card