import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-154", localId: 154, // Card informations name: { en: "Mars", fr: "Mars", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/154/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/154/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/154/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/154/high.png", }, }, evolveFrom: {}, tags: [ Tag.SUPPORTER, ], illustrator: { id: 36, name: "kodama" }, attacks: [{ name: {}, text: { fr: "Piochez 2 cartes. Dans ce cas, défaussez au hasard une carte de la main de votre adversaire.", }, }], rarity: Rarity.RareUltra, category: Category.TRAINER, set: { name: "Ultra Prism", code: "sm5" } } export default card