import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-8", localId: 8, // Card informations name: { en: "Grotle", fr: "Boskara", }, hp: 110, type: [ Type.GRASS, ], dexId: 388, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/8/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/8/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/8/high.png", }, }, evolveFrom: { en: "Turtwig", fr: "Tortipouss", }, tags: [ Tag.STAGE1, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Mega Drain", fr: "Méga-Sangsue", }, text: { en: "Heal 30 damage from this Pokémon.", fr: "Soignez 30 dégâts à ce Pokémon.", }, damage: 30 },{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Razor Leaf", fr: "Tranch’Herbe", }, damage: 80 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 4, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card