import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm6-52", localId: 52, // Card informations name: { en: "Skrelp", fr: "Venalgue", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 690, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/52/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/52/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/52/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/52/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 59, name: "Mina Nakai" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Hook", fr: "Crochet", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card