import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm6-8", localId: 8, // Card informations name: { en: "Vivillon", fr: "Prismillon", }, hp: 130, type: [ Type.GRASS, ], dexId: 666, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/8/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/8/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/8/high.png", }, }, evolveFrom: { en: "Spewpa", fr: "Pérégrain", }, tags: [ Tag.STAGE2, ], illustrator: { id: 48, name: "Akira Komayama" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Vivid Powder", fr: "Poudre Vive", }, text: { en: "Your opponent's Active Pokémon is now Asleep and Poisoned.", fr: "Le Pokémon Actif de votre adversaire est maintenant Empoisonné et Endormi.", }, damage: 50 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card