import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm6-83", localId: 83, // Card informations name: { en: "Flabébé", fr: "Flabébé", }, hp: 30, type: [ Type.FAIRY, ], dexId: 669, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/83/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/83/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/83/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/83/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 95, name: "kirisAki" }, abilities: [{ id: 1026, type: AbilityType.TALENT, name: { en: "Evolutionary Advantage", fr: "Avantage Évolutif", }, text: { en: "If you go second, this Pokémon can evolve during your first turn.", fr: "Si vous jouez en second, ce Pokémon peut évoluer pendant votre premier tour.", } }], attacks: [{ cost: [ Type.FAIRY ], name: { en: "Tackle", fr: "Charge", }, damage: 10 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card